Relations between humans and pokémon have been improving, in a global sense, in the past couple hundred years, but it remains dangerous for humans to travel much outside their territories, and what goes on in the more far-flung pokémon nations, well outside human borders, is known through little more than rumor and hearsay. Typically these uncolonized areas are home to various pokémon political territories, but although serious world maps will attempt to represent the boundaries of these as definitively as they do the boundaries of human nations, in practice humans rarely have a clear idea of what pokémon nations look like beyond those that border the human regions or otherwise directly interact with them. ![]() There are large portions of unincorporated territory that no human nation lays claim to. The human population of the pokémon world is substantially lower than ours, and humans have colonized a much smaller portion of the world. In general countries are smaller and more "region"-sized. Sometimes place-analogues are called the same thing as they are in our world, like Guyana, perhaps by some kind of odd historical coevolution others are recognizable by geographical location and cultural traits but generally not much related. Pokémon regions lie more or less where the real-world locations they're based on do on the map, and in some cases more or less replace them (Alola *is* Hawaii in this world, whereas Unova is in what we would call the northeastern part of the United States, but there *is* a "United States" analogue nearby). This really doesn't come up in the main story at all, since it takes place in Kanto and Orre and the broader world isn't mentioned much, but it's out there. Notably civilian Merfolk, Pelticida, Drekes, and Zuyfza rarely wear clothes.Īn unholy mix of pokémon regions and analogues of real-world locations. Mages tend to wear magic-infused robes/cloaks/etc, warriors wear armor, and civilians wear whatever's cool or comfortable. ![]() Piercings, tattoos, elaborate makeup, etc. Brighter colors are not unknown but less popular. More seriously, dark/monotone colors are popular, especially among the Kovuze. What are the fashion norms in your world? Hospitals tend to care for multiple species, so doctors knowing the biological quirks of each is necessary.ġ8. Mostly healing magic, since actual medical technology is not at the level of being particularly useful. What’s medicine and healthcare like in your world? ![]() ![]() However it's extremely useful, and sometimes even replaces technologies from the Old World.ġ7. Magic requires careful discipline and rituals to harness and use and misusing it can backfire horribly. It springs from the earth, and is wild, untamed, to the point that while there is a god that governs magic (more on him later since when I did the religion update he was kind of just a very loose concept) there is no known deity that has full control of it or is the source of it. Magic is undergoing a time of renewal in this world.
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